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	<title>Screencap Comics</title>
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	<link>http://www.screencapcomics.com</link>
	<description>Funnier by the frame.</description>
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		<title>Second Guessing</title>
		<link>http://www.screencapcomics.com/2010/01/21/second-guessing/</link>
		<comments>http://www.screencapcomics.com/2010/01/21/second-guessing/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 06:00:14 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[ItLG]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=105</guid>
		<description><![CDATA[	<p><a href="http://www.screencapcomics.com/2010/01/21/second-guessing/"><img src="" border="0" alt="Second Guessing" title="Second Guessing" /></a></p>As a GM, it&#39;s never a good idea to leave your players alone for any length of time and have them continue player interaction. &#160;You might wind up coming back to a game of Call of Cthulu.&#160;
]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.screencapcomics.com/2010/01/21/second-guessing/"><img src="" border="0" alt="Second Guessing" title="Second Guessing" /></a></p><p>As a GM, it&#39;s never a good idea to leave your players alone for any length of time and have them continue player interaction. &nbsp;You might wind up coming back to a game of Call of Cthulu.&nbsp;</p>
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		<title>You Never Can Tell</title>
		<link>http://www.screencapcomics.com/2010/01/19/you-never-can-tell/</link>
		<comments>http://www.screencapcomics.com/2010/01/19/you-never-can-tell/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 06:00:52 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[ItLG]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=101</guid>
		<description><![CDATA[	<p><a href="http://www.screencapcomics.com/2010/01/19/you-never-can-tell/"><img src="" border="0" alt="You Never Can Tell" title="You Never Can Tell" /></a></p>Player interactions are fun. &#160;There&#39;s almost always a time where one player can exact revenge against another.
]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.screencapcomics.com/2010/01/19/you-never-can-tell/"><img src="" border="0" alt="You Never Can Tell" title="You Never Can Tell" /></a></p><p>Player interactions are fun. &nbsp;There&#39;s almost always a time where one player can exact revenge against another.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Comic Tomorrow</title>
		<link>http://www.screencapcomics.com/2010/01/18/new-comic-tomorrow/</link>
		<comments>http://www.screencapcomics.com/2010/01/18/new-comic-tomorrow/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 02:40:49 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=103</guid>
		<description><![CDATA[The comic for tomorrow is ready to go. &#160;Regular updates for the foreseeable&#160;future. &#160;Thanks my loyal two readers, cookies will be mailed shortly.
]]></description>
			<content:encoded><![CDATA[<p>The comic for tomorrow is ready to go. &nbsp;Regular updates for the foreseeable&nbsp;future. &nbsp;Thanks my loyal two readers, cookies will be mailed shortly.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Comics</title>
		<link>http://www.screencapcomics.com/2010/01/11/new-comics/</link>
		<comments>http://www.screencapcomics.com/2010/01/11/new-comics/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 02:24:23 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=99</guid>
		<description><![CDATA[Looking at starting posts again next week.
]]></description>
			<content:encoded><![CDATA[<p>Looking at starting posts again next week.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>On Setbacks</title>
		<link>http://www.screencapcomics.com/2009/12/12/on-setbacks/</link>
		<comments>http://www.screencapcomics.com/2009/12/12/on-setbacks/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 22:00:07 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=96</guid>
		<description><![CDATA[You know, sometimes things just don&#39;t go your way.&#160; The semester is over and I was planning on taking a week off to do absolutely nothing and regroup.&#160; Then work gets crazy busy and the system drive on my computer fails.&#160; Massively.&#160; For a guy who preaches (if preach is a strong enough word) about [...]]]></description>
			<content:encoded><![CDATA[<p>You know, sometimes things just don&#39;t go your way.&nbsp; The semester is over and I was planning on taking a week off to do absolutely nothing and regroup.&nbsp; Then work gets crazy busy and the system drive on my computer fails.&nbsp; Massively.&nbsp; For a guy who preaches (if preach is a strong enough word) about the virtues of backups, I don&#39;t seem to take my own advice very well.&nbsp; I hadn&#39;t created a backup since I switched to Win7 back in August.&nbsp; Oops.&nbsp; Fortunately most of the information that I created or changed was on one of the other hard drives in my rig.&nbsp; Unfortunately that doesn&#39;t include the comic.&nbsp; I&#39;ve lost (the drive failure was catastrophic, the only data I could pull off of it using some fairly sophisticated software and about 10 hours time was information off of a virtual machine I had.&nbsp; Go figure) all of the raw comic data that I&#39;ve created since August.&nbsp; While that&#39;s not a lot, it does include a significant amount of screenshots that I had taken.</p>
<p>The comics will return, and I will finish, even if it kills me.&nbsp; It&#39;s just going to be a little longer since I have to reinstall a bunch of software and do screen-grabs again.&nbsp;</p>
<p>Edit:&nbsp; While I&#39;m at it, I will be upgrading Comic Press, too.&nbsp; So if the site is broken every one in a while, please bear with me.</p>
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		<slash:comments>3</slash:comments>
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		<title>Still Here</title>
		<link>http://www.screencapcomics.com/2009/10/31/still-here/</link>
		<comments>http://www.screencapcomics.com/2009/10/31/still-here/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 17:27:22 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/2009/10/31/still-here/</guid>
		<description><![CDATA[Yeah, I&#8217;ve missed a few posts. I&#8217;m out of buffer and super busy but I&#8217;m going to work on that this weekend. There should be regular posts again starting thus week. 
]]></description>
			<content:encoded><![CDATA[<p>Yeah, I&#8217;ve missed a few posts. I&#8217;m out of buffer and super busy but I&#8217;m going to work on that this weekend. There should be regular posts again starting thus week. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I Love a Rainy Night</title>
		<link>http://www.screencapcomics.com/2009/10/20/i-love-a-rainy-night/</link>
		<comments>http://www.screencapcomics.com/2009/10/20/i-love-a-rainy-night/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 06:00:15 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[ItLG]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=93</guid>
		<description><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/20/i-love-a-rainy-night/"><img src="" border="0" alt="I Love a Rainy Night" title="I Love a Rainy Night" /></a></p>
	Sometimes the role of GM is more like being a conductor than anything else. Keeping things on the rails is hard, hard work. &#160;Threats of bombs going off is sometimes required to keep the train rolling.
]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/20/i-love-a-rainy-night/"><img src="" border="0" alt="I Love a Rainy Night" title="I Love a Rainy Night" /></a></p><p>
	Sometimes the role of GM is more like being a conductor than anything else. Keeping things on the rails is hard, hard work. &nbsp;Threats of bombs going off is sometimes required to keep the train rolling.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>All Nightmare Long</title>
		<link>http://www.screencapcomics.com/2009/10/08/all-nightmare-long/</link>
		<comments>http://www.screencapcomics.com/2009/10/08/all-nightmare-long/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 03:29:05 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[ItLG]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=91</guid>
		<description><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/08/all-nightmare-long/"><img src="" border="0" alt="All Nightmare Long" title="All Nightmare Long" /></a></p>Sometimes the most frustrating thing about being a GM is not knowing if your players are making a joke, or if they really are clueless.
]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/08/all-nightmare-long/"><img src="" border="0" alt="All Nightmare Long" title="All Nightmare Long" /></a></p><p>Sometimes the most frustrating thing about being a GM is not knowing if your players are making a joke, or if they really are clueless.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Delay</title>
		<link>http://www.screencapcomics.com/2009/10/08/delay/</link>
		<comments>http://www.screencapcomics.com/2009/10/08/delay/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 21:36:07 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=89</guid>
		<description><![CDATA[Sorry, things got busy this week and I&#8217;m out of buffer. &#160;I&#8217;ll try and have something posted by later tonight, but if not, I will have something on Tuesday and be back on schedule.&#160;
]]></description>
			<content:encoded><![CDATA[<p>Sorry, things got busy this week and I&#8217;m out of buffer. &nbsp;I&#8217;ll try and have something posted by later tonight, but if not, I will have something on Tuesday and be back on schedule.&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Pain Is So Close To Pleasure</title>
		<link>http://www.screencapcomics.com/2009/10/06/pain-is-so-close-to-pleasure/</link>
		<comments>http://www.screencapcomics.com/2009/10/06/pain-is-so-close-to-pleasure/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 06:00:55 +0000</pubDate>
		<dc:creator>Allerun</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[ItLG]]></category>

		<guid isPermaLink="false">http://www.screencapcomics.com/?p=86</guid>
		<description><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/06/pain-is-so-close-to-pleasure/"><img src="" border="0" alt="Pain Is So Close To Pleasure" title="Pain Is So Close To Pleasure" /></a></p>&#160;The main function as a GM is to describe the world to the players interacting with it. &#160;This includes describing things happening to the players, including any pain associated with that action. &#160;Sometimes GMs take great pleasure in this aspect of the job&#8230;
]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.screencapcomics.com/2009/10/06/pain-is-so-close-to-pleasure/"><img src="" border="0" alt="Pain Is So Close To Pleasure" title="Pain Is So Close To Pleasure" /></a></p><p>&nbsp;The main function as a GM is to describe the world to the players interacting with it. &nbsp;This includes describing things happening to the players, including any pain associated with that action. &nbsp;Sometimes GMs take great pleasure in this aspect of the job&#8230;</p>
]]></content:encoded>
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