A Change in Plans

Whoops.  I apologize for the comic being late today.  I was up until the wee hours of the morning and forgot all about posting it.  And my dog ate my homework. 

As a GM, you really have to be flexible.  In order to be a decent or good GM, you have to be the definition of flexible.  The ability to think on your feet at a moment’s notice is paramount.  More often than not, you will be totally ignoring the carefully thought out notes and plot that you spent hours on and instead winging it because one of your players got distracted by a shiny object.

Comic Storylines

Session One

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