On Vacation… Sort of

The comic updates will be on hold until next Wednesday as I have been preparing to go out of town, and will be out of town thus preventing me from creating any new comics and updating the site.  Yep, I don’t have a buffer, haven’t had one since the fall semester started.  Anyway, I’ll be back with a new comic, for better or worse, next Wednesday, October 22nd. 

Tequila Sunrise

If it’s one thing many players love to do is have their character get well lit.  Sometimes while getting well lit themselves.  And if it’s one thing many GM’s love to do is make them pay for it, both in game and in reality.

Lyin’ Eyes

If there is one thing players (and friends in general) love to do is to bluff information out of another friend.  Sometimes that information is of a particularly damning variety. 

White Rabbit

Player characters are usually a reflection of the player or what the player wants to be.  Most players are introverts as it is, so sometimes getting a player to socialize in game can be as hard as getting them to socialize in real life.

The One

Roleplaying games give players the opportunity to use their imaginations to live fantastical lives through their characters.  They get to be awe inspiring wizards who manipulate arcane powers.  Fearsome warriors with no equal on the battlefield.  Galactic renown space-fighter pilots with reflexes so quick you don’t see them move until they are gone.  Some players aim a little closer to reality, and while they aren’t something normally pushed upon high school students by their guidance counselor, they aren’t quite as fantastical as the setting they are playing in.  Things like: Cowboy, Dolphin Tamer, or (my favorite) MixMaster.

Until We Meet Again

So ends the first gaming session.  Future sessions are always in jeopardy, even in close knit groups.  Life happens, and usually when one person cancels, other cancellations ensue.  It’s the nature of the beast.  This game though is guaranteed to have a session two, so you don’t get out that easy.

Human Racing

Sometimes as a GM players help out by "roleplaying" frustration with the situation.  This often adds flavor to the game and helps set the scene in a more menacing light.  Just make sure that your current obsession doesn’t flavor the game too much or your players will call you out.